The New Yorker is a multi-platform media enterprise, spanning print, digital, audio, video, and live events. Founded in 1925, The New Yorker is considered by many to be the most influential magazine in the world, renowned for its in-depth reporting, political and cultural commentary, fiction, poetry, humor, and cartoons. In addition to the weekly print magazine, The New Yorker has become a daily digital destination for news and cultural coverage by its staff writers and other contributors. In print and online, The New Yorker stands apart for its commitment to truth and accuracy, for the quality of its prose, and its insistence on exciting and moving every reader.
Editorial Interactives Senior Designer, The New Yorker
The New Yorker is seeking a designer and developer for our Editorial Interactives department. This person will report to the Interactives Director and collaborate with designers, developers, editors, and producers to create visually rich features connected to magazine stories and enterprise multimedia projects for newyorker.com and other platforms. This position offers the unique opportunity to work with New Yorker writers and artists on a wide range of story genres—humor, culture, politics, science, and investigative reporting. The ideal candidate has extensive experience leading cross-functional projects, with a broad range of skills across journalism, design, and engineering.
Please send a résumé with a link to your portfolio, and a memo about why your experience makes you a good fit for this team.
Note: If you do not check all of the following boxes but are enthusiastic about the position, please apply anyway; we are interested in candidates with any combination of skills in these areas. We strongly encourage candidates from underrepresented backgrounds to apply.
The qualities of our ideal teammate:
- You have worked in a journalistic context before. You are fastidious and understand the importance of nuance, precision, and ethics in journalism.
- You are a reliable and skilled designer and developer. You can estimate the amount of work needed for a task, set a realistic schedule within the available time, and execute the task according to that timeline. (Our deadlines may vary, from same-day needs to months-long projects.)
- You are an avid consumer of visual and interactive features out in the wild and can articulate what made those features successful. You are able to channel those observations into approaches that will best serve a given story assignment.
- You are a generous collaborator and have experience working with contributors from many parts of a newsroom, who have varying areas of expertise. You can thoughtfully articulate your ideas and are supportive and constructive in providing feedback to colleagues.
- You are comfortable providing technical maintenance or support. You are comfortable reading documentation to learn about new libraries or tools.
- You enjoy working on a deadline alongside a close-knit team.
- Design and develop features and enterprise projects for newyorker.com and other platforms.
- Create sketches and develop prototypes to quickly communicate ideas and thoughtfully articulate your vision.
- Take an initial concept from wireframe to publication, while incorporating editorial changes.
- Support and collaborate with developers on the team, as well as freelance developers.
- Collaborate with the product development team.
- Read manuscripts and review media to brainstorm ideas.
- Insure feature adheres to our browser support list.
- Stay abreast of the latest technical capabilities for visual, interactive storytelling.
- Research and learn new languages or technologies as needed.
- Adhere to engineering best practices, as specified by our Engineering Director Manager.
- Adhere to the visual style guide of The New Yorker, as specified by our Creative Director.
- 10 years of experience designing graphics and developing digital projects.
- Experience working as a visual journalist or storyteller.
- Experience working with multimedia: animation, audio, video, still images and text.
- Exceptional visual sensibilities that demonstrate a solid understanding of layout, typography, and UX.
- Experience working with components, design systems and Figma libraries.
- Proficient in standard design software (Adobe After Effects, Illustrator, Photoshop, plus Figma).
- Excellent engineering habits, including commenting code and using version control (Git).
- Experience using large amounts of information (qualitative and quantitative) in your designs.
- Experience with tools used to present Mapping technology (e.g. Mapbox or QGIS).
- Fastidious attention to detail and exceptional organizational skills.
- Strong editorial values and appreciation for the history, style, and standards of The New Yorker.
What happens next?
If you are interested in this opportunity, please apply below, and we will review your application as soon as possible. You can update your resume or upload a cover letter at any time by accessing your candidate profile.
Condé Nast is an equal opportunity workplace.
Duties and responsibilities may be adjusted based on years of experience.
Salary is also commensurate with experience.