ART - Senior Lighting Artist
Sucker Punch Productions
 Bellevue, WA
Sucker Punch Productions is looking for a Senior Lighting artist with a minimum 5 years of experience and a solid understanding of current run-time rendering technologies. We have a dynamic, creative and friendly atmosphere at our studio where you can have a big impact on a project as an individual and as part of the team. 

Responsibilities

  • Lighting tasks on a significant portion of game environment.

  • Must communicate effectively.

  • Work closely with Leads and Art direction to achieve art goals.

  • Master proprietary lighting system, tools and systems.

  • Must be able to meet milestones and deadlines.

  • Troubleshooting lighting, art and tech issues, work to solve the issues with Leads, AD or engineers.


Qualifications and Skills

  • 5-years of experience in video game production with solid understanding of advanced run-time rendering technology, deferred lighting, light maps and baked lighting tech.

  • Ability to work with minimal direction and desire to take on responsibilities within team-based work environment.

  • Must have general knowledge of physical based lighting and rendering.

  • Ability to research or track down real-world reference when needed.

  • Traditional drawing, painting, photography or sculpture skills a plus.

  • Excellent Maya skills.

  • Highly developed eye for color, compostion and detail.

  • Problem solver with ability to learn new technologies and software on-the-fly.

  • Previous PlayStation game development a plus.


Portfolio and other Requirements

  • A portfolio review is required. 

  • Applicants must be able to work in the USA and willing to relocate to the Seattle, WA area.

  • Bonus if you have photography portfolio.